1.0.4, Added build for macOS


Finally, I wrote scripts for GitHub CI to build the editor for Windows, Linux and macOS.

Also updated OpenH264 to version 2.2.0.

Files

godot.windows.opt.tools.64.zip 34 MB
Jul 07, 2022
godot.windows.opt.tools.32.zip 27 MB
Jul 07, 2022
godot.x11.opt.tools.64.zip 40 MB
Jul 07, 2022
godot.osx.opt.tools.universal.zip 70 MB
Jul 07, 2022
godot_remote_release.apk 44 MB
Jul 07, 2022
android_source__for_custom_client.zip 370 MB
Jul 07, 2022

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